Trở về

House Guide - Decoration System

Place

Basic Placement

Select the Decoration you want to place from the list, preview it in the center area of the screen, and click the confirm button on the right to confirm placement.


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You can also long-press the Decoration in the list and drag it to the Designate position in the scene to preview.


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Zoom

Select Decoration in Midfield scene, choose Zoom from the right button, and drag the slider to Zoom.


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Building Blocks and other Decorations can be three-dimensionally Zoomed.


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Rotate

Select Decoration in Midfield scene, choose rotation from the right button, and drag the slider to rotate.


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Building Blocks and other Decorations can be three-dimensionally rotated.


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Height

Select Decoration in Midfield scene, choose Height from the right button, and drag the slider to adjust Height.


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Indoors

When selecting a building, you can click the Indoors button to conveniently place items inside the building.


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Fine-Tune

You can click Fine-Tune to perform translation and Height Fine-Tune on the selected Decoration.


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Support

Hold the camera assist button to drag and adjust the perspective.


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Withdraw

You can click the retrieve button to put the Decoration back into inventory. When retrieving, Dyeing and light effect information will be deleted. You need to re-Dye and adjust the light effects when placing again, so please be cautious when retrieving Decorations that have been Dyed or had their light effects adjusted.


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Formation

Terrain

You can use the convex Tool in Terrain to pull up Highland shapes to create mountains. The size, Power, and softness of the Paintbrush can be adjusted on the right side of the interface. Terrain edits will not be automatically saved, please remember to save.


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You can use the concave Tool in Terrain to lower the Terrain to create pits and lakes. The size, Power, and softness of the Paintbrush can be adjusted on the right side of the interface. Terrain edits will not be automatically saved, please remember to save.


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You can use the smoothing Tool in Terrain to smooth local Terrain, reduce convex Terrain, or fill concave Terrain. The size, Power, and softness of the Paintbrush can be adjusted on the right side of the interface. Terrain edits will not be automatically saved, please remember to save.


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You can use the leveling Tool in Terrain to unify uneven Terrain to the same Height, with the Height based on the first point where the mouse is clicked. The size, Power, and softness of the Paintbrush can be adjusted on the right side of the interface. Terrain edits will not be automatically saved, please remember to save.


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You can use the flatten Tool to flatten all adjusted Terrain with one click. Terrain edits will not be automatically saved, please remember to save.


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Surface

You can add a new Surface Style from the list on the left.


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Click the switch button to switch the Currently Selected Surface Style.


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After selecting a Surface Style, drag the mouse to brush the desired Surface in the scene. The size, Power, and softness of the Paintbrush can be adjusted on the right side of the interface. Surface Editor will not be automatically saved, please remember to save.


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Flowers Grass

After selecting Flowers Grass brush, drag the mouse to decorate the Surface with Flowers Grass. The right side of the interface can adjust the Height and size of Flowers Grass.


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Pool

After selecting Pool Style, drag the mouse to brush out the Pool on the Ground. The right side of the interface can adjust the size of the Pool Paintbrush.


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Refilling

When the water injection button on the right side of the screen lights up, click the recessed Terrain to inject water into the Terrain, multiple clicks can increase the water injection Height. When the drainage button on the right lights up, you can click the water injection area to lower the water level, when the clear button on the right lights up, you can click the water injection area to clear the water body.


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Copy

Multiple Selection Copy

Multiple selected Decorations can be copied as a whole, click the confirm button on the right side of the screen to confirm placement.


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Single selection copy

Non-Building Blocks: Click the copy button to quickly copy a Decoration, drag the copied Decoration with the mouse to adjust its position.


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Building Blocks: In single selection mode, only Building Blocks can be copied multiple times. Drag the copied Building Blocks to adjust their position and spacing.


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Original

Dyeing

House, Flowers and Trees, Building Blocks type Decoration can be Dyed.


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Dyeing is divided into theme color and Freedom color modes, theme color provides you with some color matching Formula.


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Freedom color allows you to freely unleash endless creativity. Colors are divided into Basic Color and advanced color, consuming basic Dye and Advanced Dye respectively. In Freedom Dyeing mode, you can enable "use Basic Color only", which will only consume basic Dye.


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Light Effect

Lighting Decoration can have light Settings.


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All lights are defaulted to Daytime off. If you need to use or preview the lighting effect during Daytime, please turn on the first item in the Settings "Daytime On" Switch.


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In addition, a variety of parameters such as color and lighting mode are provided, so feel free to unleash your creativity.


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Personality Blocks

There is a special type of Personality Blocks, allowing Freedom to define the displayed "Pattern".


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Upload an image to showcase your unique personality.


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Multi-selection

Multiple Selection Mode

Click the "Multiple Choice" button to enter multiple choice mode.


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After entering multiple choice mode, click the "Exit" button in the upper right corner to exit multiple choice mode.


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Box Select

After Entering Multi-Select Mode, "Box Select" is Enabled by Default. Hold the Mouse and Drag to Box Select All Decorations Within the Range. Clicking on Decorations in the Scene Can Also Select or Deselect That Decoration. When the "Box Select" Button is Lit, Click the Button Again to Exit Box Select.


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Selected List

The selected components will appear in the selected list on the left side of the interface, click "Deselect" to cancel the selection of all components.


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You can click the "-" in the upper right corner of the component to cancel the selection of that component.


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Zoom

If the selected list contains non-Building Blocks Decoration, you can only drag the slider to Zoom.


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When the selected list contains only Building Blocks, you can perform three-dimensional Zoom.


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Rotate

If the selected list contains non-Building Blocks Decoration, you can only drag the slider to rotate.


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When the selected list contains only Building Blocks, you can perform three-dimensional rotation.


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Height

Select Decoration in Midfield scene, choose Height from the right button, and drag the slider to adjust Height.


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Dyeing

All selected Decorations are the same type, only then can you Dyeing together in multi-select mode.


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Light Effect

All selected Decorations are lights, only then can you adjust the light effects together in multi-select mode.


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Other

Auxiliary Line

Click the auxiliary line button to toggle the display and hide of auxiliary lines.


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Grid

Click the grid/pixel button to switch between pixel and grid modes. In pixel mode, move the Decoration by pixels, and in grid mode, move the Decoration by one grid.


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Refined Mode

Click the normal/fine button to switch between normal and fine modes, with fine mode rotating by 1°.


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Light Effect

Click the special effects button to toggle the display and hide all effect Decoration selection boxes.


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Interface

Click the interface button to toggle the display and hide of the UI.


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Query

Click Query to Query and locate the Decoration already placed in the scene.


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Reset

The reset function can reset the Plot to an unedited state, and editing after resetting will be considered an original template.


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Official Channels for Ghost Story: Love Destiny:


Ghost Story: Love Destiny Team

Best regards.